This site is
dedicated to my
beautiful wife
Saundra..I thank her
for all her support..
Pirate
Jandscreations is a site made to support game making.  My goal is to see
you succeed in making and selling your game. Here at jandscreations I
try to use the software most people can afford. Blitz3D is the main
language supported. Even having almost every programming language
that I know of  Blitz is the easiest to learn and is really powerful.
DarkBasic Pro is no longer supported on this site...
3d Canvas is my favorite modeller even though I own about twenty.
Within the realms of this site you can learn a lot about them all. From
programming, 3d modelling to texture making, you can find information
for them all.
Everything on this site is for you the guest. I do not make any money for
this. Trying to find the necessary articles you need to make a good game
is my goal. Don't let being a beginner or a noob hold you back from
making games. Help is right here and questions can be asked on the
forums.

Truly, I hope your visit is a pleasant one......pirate, site administrator
Our dog Timmy
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PIRATE
A lot is going on with the site right now. Blitzing, and 3DC Rider are all
open and are being added to on a regular basis. These pages have been
added for your benefit. Please take advantage of the resources that are
contained in these pages. More new tutorials are being made as we
speak and a lot of old ones are being converted to .pdf. We also need
members for the forums. The more people we can get together, sharing
knowledge the more we can all learn.   

The Darkness page and all tutorials associated with dbpro have been
removed from this site. If you are here for dbpro related material, I
suggest you go somewhere else.                                                                           
       
Thanks, Pirate
Join our forums!
jandscreations will be undergoing a rebuild. A lot of content will be
removed. Most of the new content will be pointed toward blitz products
and 3d canvas. There will be others supported that will be disclosed later.